

Fmodex.dll updated to version 4.10.01 (fixing freezes or crashes). Changed control order for Prefetcher Job destruction to avoid deadlocks (and possible crashes). Fixed one crash bug when using teleport stone. Fixed crash bug within entity manager - occurs potentially during main gameplay. Fixed crash bug in physics and character controller - occurs potentially during main gameplay. Fixed a crash bug where entities were cached out even though they were still in use. Fixed access violation exception on program termination - crash during exit. Purged all regular caches before loading a save game - further reducing the memory leak during save/load. Unload caches before game restart (further reduction on memory leaks while saving/loading). Improvements to the memory logging system - giving more detailed protocols of memory allocation activities. Fixed several uninitialized memory reads (potentially resulting in unstable or unpredictable runtime behaviour). Several shader enhancements to improve memory usage. Fixed some potential memory leaks in scripts. Remaining memory impact during save/load reduced from >100MB in some cases to typically less than 1,5MB - thus increasing game stability significantly. Fixed memory leak which produces 84+20 bytes leaks for each save game when entering the load screen. Fixed a potential memory leak which would result when an insert operation fails. Improved memory allocation for memory streams in file system/streams. Fixed memory allocation error when saving.

Error handling in memory pool improved. New memory manager implemented to improve performance and stability. conflict between Bink and Fmod fixed so video sounds are played under Vista again. They were working on the engine stuff only, mostly fixing memory management (the very thing you have a problem with probably). Why they weren't asked to make a decent game i don't know, but Jowood probably hoped to sell out when they dumb the game down enough.Ģ. Spellbound can be a competent dev as evidenced by their Desperados and Robin Hood games. Click to expand.1.The force responsible for Arcania was Jowood (The same force responsible for rushing Gothic 3 and the sucker punch also known as Forsaken Bugs).
